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Unity in the role of the rigid body crowded corner will gradually rise

Time:09-27

Wrote mobile code to the object and the rigid body, also didn't write jump, but found that when the object to squeeze corner (at this point has been only by w), will slowly climb up, but never met metope,
Hope someone can help me to solve it, a rookie,

The rigid body is set to:


The following for the video:

CodePudding user response:

Nobody met this situation

CodePudding user response:

By the way, mobile code use rigidbody. MovePosition (), and on the fixedupdate ()

CodePudding user response:

On the Updata?

CodePudding user response:

Methods applying pressure to the rigid body can be mobile
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