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Ogre skeletal animation import function error C2440 errors

Time:09-28

 SkeletonPtr skel=SkeletonManager: : getSingleton (). The load (" jaiqua. Skeleton, "
ResourceGroupManager: : DEFAULT_RESOURCE_GROUP_NAME);


1> D: \ project \ ogresharedptr h (203) : error C2440: 'the initializing: always convert from' Ogre: : Resource * 'to' Ogre: : Skeleton * '
This code is from ogre1.9 example to find the source code, don't know why this error?
Is the need to import a header file? How to solve?

CodePudding user response:

Everyone a great god help!!!! Really don't know why
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