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Help you a great god unity

Time:09-28

Countdown how to achieve Unity do end game is the end of the countdown wow
Or!!! How record game points (in game can save more points, more than the refresh again) can't get out no matter any answer, thank you for the great god first!!

CodePudding user response:

Countdown to yourself you can write a timer to record the game points need storage, storage can use PlayerPrefab, etc.,

CodePudding user response:

references on 1/f, deep and remote wind's response:
countdown to yourself you can write a timer, the highest record game requires storage, storage can use PlayerPrefab, etc.

Thank you very much! Is time, but when the countdown to zero, the game is not over wow,, try several ways that didn't end,,

CodePudding user response:

What do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow through exit in addition to kill the process

CodePudding user response:

The
reference 3 floor apyr2006 response:
what do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow exit by means of in addition to kill process

Is a monster shooting games, with set timer 90 seconds, timing suspended after the game, then I do the menu here, there is the new game button, want to click on the button after game to start the countdown in start this again

CodePudding user response:

reference 4 floor qq_45965091 response:
Quote: reference apyr2006 reply: 3/f
what do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow exit by means of in addition to kill process

Is a monster shooting games, with set timer 90 seconds, timing suspended after the game, then I do the menu here, with the new game button to click on the button after game to start the countdown in start again this


If you write a initialization method with the scene inside go to score, monster, props and so on are initialized, if you can accept a change of scene will load the scene again

CodePudding user response:

You're going to quit the game directly?

CodePudding user response:

refer to 6th floor cz2002zc response:
are you want to quit the game directly?

Is uh huh, the game will not continue to the end of the countdown, and then to timing game starts again

CodePudding user response:

reference 5 floor apyr2006 reply:
Quote: refer to 4th floor qq_45965091 response:

Quote: refer to the third floor apyr2006 response:
what do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow exit by means of in addition to kill process

Is a monster shooting games, with set timer 90 seconds, timing suspended after the game, then I do the menu here, with the new game button to click on the button after game to start the countdown in start again this


If you write a initialization method with the scene inside go to score, monster, props and so on are initialization, if you can accept a change of scene will load the scene again

Should be the same scene, the initialization code is probably by what ah

CodePudding user response:

refer to the eighth floor qq_45965091 response:
Quote: refer to the fifth floor apyr2006 reply:
Quote: refer to 4th floor qq_45965091 response:

Quote: refer to the third floor apyr2006 response:
what do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow exit by means of in addition to kill process

Is a monster shooting games, with set timer 90 seconds, timing suspended after the game, then I do the menu here, with the new game button to click on the button after game to start the countdown in start again this


If you write a initialization method with the scene inside go to score, monster, props and so on are initialization, if you can accept a change of scene will load the scene again

Should be the same scene, the initialization code is probably by what ah

Their rules, where your code setting himself to an initialization function set to zero the value of the luo

CodePudding user response:

references 9/f, don't think too bad, the world's reply:
Quote: refer to the eighth floor qq_45965091 response:

Quote: refer to the 5 floor apyr2006 response:
Quote: refer to 4th floor qq_45965091 response:

Quote: refer to the third floor apyr2006 response:
what do you mean by end of the game? One is through the SceneManager. Load to switch scene, one is through the Application. The Quit closed the APP, the latter on the apple and some were found to pass the review, because apple does not allow exit by means of in addition to kill process

Is a monster shooting games, with set timer 90 seconds, timing suspended after the game, then I do the menu here, with the new game button to click on the button after game to start the countdown in start again this


If you write a initialization method with the scene inside go to score, monster, props and so on are initialization, if you can accept a change of scene will load the scene again

Should be the same scene, the initialization code is probably by what ah

Their rules, where your code setting himself to an initialization function set to zero the value of the luo

Well well well, ok, thank you ~
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