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How to use Unity3D packaging iOS project

Time:09-28

1. Download the Unity, go to the website, I use version is 5.3.4 and Xcode version with 7.2.1
Remember to pack the iOS project must be under the MAC OSX system packaging, otherwise can't use,

Unity3D development world
2. Import the Unity3D project, click File - & gt; Build Setting

And then pop up this page

Then select packaging iOS platform, click play Settings, will pop up a box

In the red box can set the version difference such as
3. Set up parameters we can order the Build And Run

4. This time we can wait a moment, and automatically start the Xcode opens the file. Okay, now you can run,
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CodePudding user response:

????? As can be packaged under Windows system
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