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Save the children!

Time:09-28

Beg bosses give directions!
PlayerNew. Difficulty=(DifficultyType) Enum. Parse (typeof (DifficultyType), difficultyPopolist. Value);
I'm in the update this code execution, playNew here. The Difficulty is a Difficulty I define arrays, difficultyPopolist is a difficult option, I do but each run will be submitted to the value can't be empty of wrong, I am using is NgUi popolist
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