I wrote a Rock, Paper and Scissor game in Python. And I want to have a function that scores the game. The only way I managed to do that was by using global variables inside the function. I know that's not a good practice and I'd like to know how can I make this function without the need for global variables.
import random
def validate_user_input(input):
"""Verify if user input is a valid."""
try:
usr_input = int(input)
except:
return 0
else:
if (usr_input >= 1) and (usr_input <= 3):
return usr_input
else:
return 0
def compare_results(player_choice):
"""Get computer choice and compare it with user choice"""
computer_option = random.randint(1,3)
result_to_word = {0:'- Draw', 1:'- You loose.', 2:'- You Win'}
if player_choice == computer_option:
result = 0
if (player_choice == 1 and computer_option == 2):
result = 1
if (player_choice == 1 and computer_option == 3):
result = 2
if (player_choice == 2 and computer_option == 1):
result = 2
if (player_choice == 2 and computer_option == 3):
result = 1
if (player_choice == 3 and computer_option == 1):
result = 1
if (player_choice == 3 and computer_option == 2):
result = 2
return (result, result_to_word[result], computer_option)
def codify_result(input):
"Transform number of choice into word"
num_to_word = {1: "Rock", 2: "Paper", 3:"Scissor"}
return num_to_word[input]
def make_score(result):
global computer_score
global player_score
if result == 1:
computer_score = 1
elif result == 2:
player_score = 1
player_score = 0
computer_score = 0
intro = "\nHello!\nLet's play 'Rock, Paper and Scissors'.\nChoose an option and wait to see the result (Press 'q' at any time to exit)"
print(intro)
while True:
user_input = input("\n1) Rock, 2) Paper os 3) Scissors?: ")
if (user_input == 'q'):
break
else:
user_choice = validate_user_input(user_input)
if user_choice == 0:
print("You have to choose a number between 1 and 3.")
else:
result = compare_results(user_choice)
print("You chose: " codify_result(user_choice) ".")
print("The computer chose: " codify_result(result[2]) '.')
print(result[1])
make_score(result[0])
print("You: " str(player_score) "\nComputer: " str(computer_score))
So how could I implement this function in a better way?
CodePudding user response:
A "pure functional" approach could be to change your make_score
function to take the old scores as arguments, and then return the updated scores:
def make_score(result, computer_score, player_score):
if result == 1:
computer_score = 1
elif result == 2:
player_score = 1
return computer_score, player_score
When you call make_score
you pass the old scores and assign the new scores:
computer_score, player_score = make_score(result[0], computer_score, player_score)
Taking a step back, though, I might suggest taking an approach that doesn't require you to have a function that translates an opaque result
int value into a modification to one or another variable. Maybe put the scores in a dict:
scores = {
"computer": 0,
"player": 0,
}
and then instead of a magic result
int, assign a winner
that matches one of the dict keys:
if (player_choice == 1 and computer_option == 2):
winner = "computer"
and then you can get rid of the make_score
function completely and just do:
scores[winner] = 1
CodePudding user response:
I would recommend making a dictionary which you can then pass into make_score
score_dict = {'computer_score': 0, 'player_score': 0}
make_score(score_dict, result):
if result == 1:
score_dict['computer_score'] = 1
...