Import a model and then do the animation controller run its animation is how to solve such advice on this is a play animation model seems to be deformed
CodePudding user response:
Looking at ache,,,,,,,,,,
CodePudding user response:
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CodePudding user response:
Is there a man,,,,,,,,,
CodePudding user response:
Bone problems ^_^
CodePudding user response:
Find animated objects, the type of animation, that is, animation in the Rig type into a humanoid, apply after click Configure will pose to enforce t - pose and then apply to bone optimization