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Unity3d do is how to do ar view from model animation and audio stop playing CARDS?

Time:09-28

How after scanning to card model animation and audio start playing, view from the card after the end animations and audio broadcast, when the rescanning card model animation and audio to play?

CodePudding user response:

https://blog.csdn.net/qq_41692884/article/details/90711437 is the API, I guess

CodePudding user response:

First of all, don't you use the guidance of what each AR AR but has a callback function, is when you identify the picture called when pulling the card after the callback as long as it is ok to inherit

CodePudding user response:

Write a callback function, and register the two events, a recognition success, a lost identification, identify missing audiosource won the whole scene, animation, stop playing and store them to the list, identify successful again after a playlist
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