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Unity rays penetrate layer

Time:09-29

In front of the two is what I want to achieve the effect, but according to the baidu tutorial after the ray parameter is set to 1 & lt; <9
(a

CodePudding user response:

The wrong has been solved, the method parameters
I have been using (coordinate, coordinate, out back, layer)
Is the correct parameters (coordinate, coordinate, out, height)
Change (coordinate, coordinate, out, height, layer) is
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