i make room in unity with photon pun. When i join the room, OnPlayerEnteredRoom() doesn't get call. Code:
public void OnPlayerEnteredRoom(Player newPlayer) {
PhotonNetwork.Instantiate(playerPrefab.name, new Vector3(0,0,0), Quaternion.identity);
Debug.Log("Player has joined!");
}
CodePudding user response:
Did you call the method when enter the room?
CodePudding user response:
First of all, you have to inherit MonoBehaviourPunCallbacks
and override method OnPlayerEnteredRoom()
. OnPlayerEnteredRoom()
works only for remote players. Just read documentation :)