The code below
This is my back to the client code,
CodePudding user response:
The client then on the other side of the stateCodePudding user response:
Put the complete code, it's not you send in the screenshot,CodePudding user response:
Companies seem to encapsulate the socket well, all could not see, the other player can you tell me how much you qq I private chat you
CodePudding user response:
Check again, this is the active disconnect, here in BeginDisconnect set breakpoints, watch ever go,CodePudding user response:
I put all use BeginDisconnect method to set breakpoints are not into this methodCodePudding user response:
Make sure is your side close or at the other end,CodePudding user response:
You capture the error code and see what the problem is not to know