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Adreno SDK support video texture, but this how to solve the problem of synchronization and refresh?

Time:10-04

Adreno SDK support video texture, but this how to solve the problem of synchronization and refresh?

CodePudding user response:

Binding function can be realized through texture, glImageTexture2D texture can be loaded, finally drawn by glDraw function is complete, but be sure to remember every time the draw process need to glBind binding set good vertex buffers,
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