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3 d car racing game cameras follow algorithm design

Time:09-17

Recently in the development of a racing game, had a few problems on camera follow this function, (development using Unity)
My idea is camera on displacement in real time with the vehicle, the vehicle turning when the rotation of the camera will have certain delay,
Don't know when they do 3 d car racing game, is how to solve the camera to follow?

CodePudding user response:

How can appear delay, because rendering so much?

CodePudding user response:

Is not difficult, only need to set the position of the camera to the car distance is always the same, the direction of the former that direction with the car in front of the camera Angle do bad values are equal
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