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MFC use opengl display lists of anomalies

Time:10-07

Dear bosses, the younger brother of the new one, hope all bosses give directions, I make a brief introduction of my content
My 3 d graphics is through deep exploration into the CPP files, directly into a display list; Then I in the draw function according to the relationship between the location of the various parts of the call display list, respectively, to form a complete 3 d graphics, every time to redraw call mapping function, then redraw many times after abnormal,

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