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How about UE4 hot update HotPatch

Time:09-17

Hot update plug-in directly with bosses do the support 4.21 4.25 version of the

https://github.com/hxhb/HotPatcher

Plug-in import right after see UE is such, click open the



1: choose By Release
2: set the version number
3: set package contains files (usually the whole Content)
4: the output path
After setting up click on the lower right corner "Export Release" generate json files


Generated after something like this, pay attention to the "1.0 _Release. Json" you later want to use the



At this time of the first part of work is done

We first give package

After completion of packaging can do some operation, to the scene to move, delete or something done (remember to save the operation) and mainly check whether it is right you later hot update

The next part is Cook

1: choose hot update platform
2: check the hot update Map
3: some basic Settings, can according to need to check the
4: the "By before Release" changed to "By Patch"

Setup is complete click on the lower right corner "Cook the Content" compiled



Then the Patch part

1: remember the json file, just choose the json at the end of the file
No. 2: set the hot update version
3: set up hot update Content file
4: here are some shader and material, see individual needs check


1: pay attention to this Enable the chunk must uncheck
2: set the hot update platform




Set the hot update packet storage paths can directly click the bottom right hand corner "GeneratePatch packaged
"

After finished the files into the paks folder, and then start the project can see hot update to modify those things just now


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