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Why use direct x development PC game rather than the open gl?

Time:12-02

Why use direct x development PC game rather than the open gl?

CodePudding user response:

Because OGL is based on the hardware to make "cross-platform," actually OGL just provides high portability, there has been a very serious problem, the underlying implementation is not unified, it is a very serious problems, different brand graphics, different operating systems may run results (the frame rate, effects, etc.), the problem doesn't exist in the Windows and DX,
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