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Why OpenGL quickly and do not have a PC cross-platform game promotion?

Time:12-04

Why OpenGL quickly and do not have a PC cross-platform game promotion?

CodePudding user response:

OGL in PC host more trouble, PSO to create and switch slowly, also can destroy the GPU parallel, OGL resources state management is not modern, and so on, compared with DX can seamless multi-threaded submitted, precise control of resource state and render queue, Device operation has not obvious caton, as for cross-platform more of a joke,
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