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Exe cocos2d - js packaging problems

Time:09-18

I've been under vs2017 and installed Windows SDK, but still error,
Cocos is the command I typed the compile -p win32
Appeared a large section of the project file failed to load, failed to find the path, unable to open include file
Don't know is what reason,,,
The following is the specific process, a little long, hope you can finish see
Compilation mode: the debug
Are compiling...
Require VS version: [2013, 2015, 2017]
Being performed: '" D:\vs2017\Common7\IDE\devenv.com "" E: \ game \ frameworks \ runtime - SRC \ proj. Win32 \ game SLNS" detected/Build "Debug"/Project "game"'


Microsoft Visual Studio 2017 version 15.0.28307.53,
Copyright (C) Microsoft Corp, all rights reserved.
E: \ game \ frameworks \ \ external cocos2d - x \ Box2D \ proj win32 \ libbox2d vcxproj: error: unable to load the project file, unable to find path "E: \ game \ frameworks \ cocos2d - x \ external \ Box2D \ proj win32 \ libbox2d vcxproj" part of the E: \ game \ frameworks \ cocos2d - x \ external \ Box2D \ proj. Win32 \ libbox2d vcxproj


1> -- -- -- -- -- - has started to generate: project: libSpine, configuration: Debug Win32 -- -- -- -- -- --
2> -- -- -- -- -- - has started to generate: project: librecast, configuration: Debug Win32 -- -- -- -- -- --
1> C
Animation.1> AnimationState. C
1> AnimationStateData. C
1> C
Array.1> C
the Atlas.1> AtlasAttachmentLoader. C
1> C
Attachment.1> AttachmentLoader. C
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ AnimationStateData. C)
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ AnimationState. C)
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ Animation. C)
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, atlas. The c (32) : fatal error C1083: cannot open include file: "ctype. H" : No to the file or directory
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ Attachment c)
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ Array. C)
1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ AtlasAttachmentLoader. C)
1> E: \ game \ frameworks \ cocos2d - x \ cocos \ editor - support \ spine \ attachmentloader c (32) : fatal error C1083: cannot open include file: "stdio.h" : No to the file or directory
2> DebugDraw. CPP
2> DetourDebugDraw. CPP
2> DetourCrowd. CPP
2> DetourLocalBoundary. CPP
2> DetourObstacleAvoidance. CPP
2> DetourPathCorridor. CPP
2> DetourPathQueue. CPP
2> DetourProximityGrid. CPP
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detour \ detourmath h (10) : fatal error C1083: cannot open include file: "math. H" : No to the file or directory (compiled source files.. \ DebugUtils \ DetourDebugDraw CPP)
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detourcrowd \ detourcrowd CPP (20) : fatal error C1083: cannot open include file: "string. H" : No to the file or directory
2> E: \ game \ frameworks, cocos2d - x, external, recast \ debugutils \ debugdraw CPP (20) : fatal error C1083: cannot open include file: "string. H" : No to the file or directory
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detourcrowd \ detourlocalboundary CPP (19) : fatal error C1083: cannot open include file: "float. H" : No to the file or directory
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detour \ detourmath h (10) : fatal error C1083: cannot open include file: "math. H" : No to the file or directory (compiled source files.. \ DetourCrowd \ DetourObstacleAvoidance CPP)
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detourcrowd \ detourpathcorridor CPP (19) : fatal error C1083: cannot open include file: "string. H" : No to the file or directory
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detourcrowd \ detourpathqueue CPP (19) : fatal error C1083: cannot open include file: "string. H" : No to the file or directory
1> C
ipads.2> E: \ game \ frameworks, cocos2d - x, external, recast \ detourcrowd \ detourproximitygrid CPP (19) : fatal error C1083: cannot open include file: "string. H" : No to the file or directory
2> DetourTileCache. CPP
2> DetourTileCacheBuilder. CPP
2> DetourAlloc. CPP
2> DetourCommon. CPP
2> DetourNavMesh. CPP
2> DetourNavMeshBuilder. CPP
2> DetourNavMeshQuery. CPP
2> DetourNode. CPP
1> BoneData. C
1> BoundingBoxAttachment. C
1> ClippingAttachment. C
1> C
Color.1> C
Event.1> EventData. C
2> E: \ game \ frameworks, cocos2d - x, external, recast \ detour \ detourmath h (10) : fatal error C1083: cannot open include file: "math. H" : No to the file or directory (compiled source files.. \ Detour \ DetourCommon CPP)
1> C
the extension.1> E: \ game \ frameworks \ cocos2d - x \ cocos, editor - support, spine, the extension, h. (129) : fatal error C1083: cannot open include file: "stdlib. H" : No to the file or directory (compiled source files.. \ BoundingBoxAttachment. C)
1> IkConstraint. C
1> nullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnullnull
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