After a while, please code is what mean? Come on come on
CodePudding user response:
import turtle as t T.f illcolor (" red ") T.b egin_fill (#) to fill the While True: T.f orward (200) T.r d.light (144) # 200, here to go straight to the right and then left turn 144 ° (is the pentagram degree, 180/5=36 ° 180-36=144) If abs (t.p OS ()) & lt; # 1: first use t.p OS () to obtain returns the current coordinates (x, y) sea turtles (for & lt; The class 'turtle. Vec2D & gt; Vector class object), then the vector with the abs () function to calculate the mode (i.e., the distance to the origin of coordinates) Break# fifth traversed when the tortoise will return to the origin, the model is equal to zero at this time, trigger the beak, the end of the cycle, T.e nd_fill () # populated Brush, t.d one (#) stop, but drawing form not to close, I've given up the meaning of each row mark, in order to facilitate understanding, the following five points in a given star coordinates and the distance to the origin, (in the order traversal)
(200.00, 0.00)200.0 (38.20, 117.56) 123.606797749979 (100.00, 72.65) 123.60679774997895 (161.80, 117.56) 200.0 (0.00, 0.00) 5.123796534383003 e-14 CodePudding user response:
reference 1st floor GeofferyLibrom response: import turtle as t T.f illcolor (" red ") T.b egin_fill (#) to fill the While True: T.f orward (200) T.r d.light (144) # 200, here to go straight to the right and then left turn 144 ° (is the pentagram degree, 180/5=36 ° 180-36=144) If abs (t.p OS ()) & lt; # 1: first use t.p OS () to obtain returns the current coordinates (x, y) sea turtles (for & lt; The class 'turtle. Vec2D & gt; Vector class object), then the vector with the abs () function to calculate the mode (i.e., the distance to the origin of coordinates) Break# fifth traversed when the tortoise will return to the origin, the model is equal to zero at this time, trigger the beak, the end of the cycle, T.e nd_fill () # populated Brush, t.d one (#) stop, but drawing form not to close, I've given up the meaning of each row mark, in order to facilitate understanding, the following five points in a given star coordinates and the distance to the origin, (in the order traversal) (200.00, 0.00)200.0 (38.20, 117.56) 123.606797749979 (100.00, 72.65) 123.60679774997895 (161.80, 117.56) 200.0 (0.00, 0.00) 5.123796534383003 e-14 Thank you, thank you, thank you very much?? CodePudding user response:
refer to the second floor m0_53366173 response: Quote: refer to 1st floor GeofferyLibrom response: import turtle as t T.f illcolor (" red ") T.b egin_fill (#) to fill the While True: T.f orward (200) T.r d.light (144) # 200, here to go straight to the right and then left turn 144 ° (is the pentagram degree, 180/5=36 ° 180-36=144) If abs (t.p OS ()) & lt; # 1: first use t.p OS () to obtain returns the current coordinates (x, y) sea turtles (for & lt; The class 'turtle. Vec2D & gt; Vector class object), then the vector with the abs () function to calculate the mode (i.e., the distance to the origin of coordinates) Break# fifth traversed when the tortoise will return to the origin, the model is equal to zero at this time, trigger the beak, the end of the cycle, T.e nd_fill () # populated Brush, t.d one (#) stop, but drawing form not to close, I've given up the meaning of each row mark, in order to facilitate understanding, the following five points in a given star coordinates and the distance to the origin, (in the order traversal) (200.00, 0.00)200.0 (38.20, 117.56) 123.606797749979 (100.00, 72.65) 123.60679774997895 (161.80, 117.56) 200.0 (0.00, 0.00) 5.123796534383003 e-14 Thank you, thank you, thank you very much? Ok, that " CodePudding user response:
reference GeofferyLibrom reply: 3/f Quote: refer to the second floor m0_53366173 response: Quote: refer to 1st floor GeofferyLibrom response: import turtle as t T.f illcolor (" red ") T.b egin_fill (#) to fill the While True: T.f orward (200) T.r d.light (144) # 200, here to go straight to the right and then left turn 144 ° (is the pentagram degree, 180/5=36 ° 180-36=144) If abs (t.p OS ()) & lt; # 1: first use t.p OS () to obtain returns the current coordinates (x, y) sea turtles (for & lt; The class 'turtle. Vec2D & gt; Vector class object), then the vector with the abs () function to calculate the mode (i.e., the distance to the origin of coordinates) Break# fifth traversed when the tortoise will return to the origin, the model is equal to zero at this time, trigger the beak, the end of the cycle, T.e nd_fill () # populated Brush, t.d one (#) stop, but drawing form not to close, I've given up the meaning of each row mark, in order to facilitate understanding, the following five points in a given star coordinates and the distance to the origin, (in the order traversal) (200.00, 0.00)200.0 (38.20, 117.56) 123.606797749979 (100.00, 72.65) 123.60679774997895 (161.80, 117.56) 200.0 (0.00, 0.00) 5.123796534383003 e-14 Thank you, thank you, thank you very much? Ok, that " Zha "ah, I never used before, just know today can ask questions, CodePudding user response:
Post right!