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Consult the general large map pathfinding how to deal with now

Time:12-31

Is divided into small grid map to use tiles, A star algorithm to? What obstacles are marked, it is the edge position every small grid identified? I saw there is in tieldmap polygon can circle the obstacles, but can only obtain the polygon vertices of interface information, unable to get small grid polygon parcel information, consult the current mainstream game do the pathfinding
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