Home > other > SetAlphamaps too time-consuming, optimise the way?
SetAlphamaps too time-consuming, optimise the way?
Time:01-03
Do games terrain is 2048 x2048x8 figure size, called a TerrainData. SetAlphamaps to update the surface texture is about 0.2 0.4 s card, this not, Do not know to have optimized way, not in the main thread can't call this method,,, Or plug-in