This code will work completely fine if I use Refresh indicator OR Button tap.
But wont work if use it inside SliverAppBar for onStretchTrigger function.
onStretchTrigger: () async {
setState(() {
myVariable = myFutureData();
});
},
The error I get:
I/flutter (31102): Build scheduled during frame.
I/flutter (31102): While the widget tree was being built, laid out, and painted, a new frame was scheduled to rebuild the widget tree.
I/flutter (31102): This might be because setState() was called from a layout or paint callback. If a change is needed to the widget tree, it should be applied as the tree is being built. Scheduling a change for the subsequent frame instead results in an interface that lags behind by one frame. If this was done to make your build dependent on a size measured at layout time, consider using a LayoutBuilder, CustomSingleChildLayout, or CustomMultiChildLayout.
If, on the other hand, the one frame delay is the desired effect, for example because this is an animation, consider scheduling the frame in a post-frame callback using SchedulerBinding.addPostFrameCallback or using an AnimationController to trigger the animation. I/flutter (31102): I/flutter (31102): #0
WidgetsBinding._handleBuildScheduled. package:flutter/…/widgets/binding.dart:747I/flutter (31102): #1 WidgetsBinding._handleBuildScheduled package:flutter/…/widgets/binding.dart:770
I/flutter (31102): #2 BuildOwner.scheduleBuildFor package:flutter/…/widgets/framework.dart:2476
I/flutter (31102): #3 Element.markNeedsBuild package:flutter/…/widgets/framework.dart:4324
I/flutter (31102): #4 State.setState package:flutter/…/widgets/framework.dart:1108
I/flutter (31102): #5 _HomeScreenState.build. package:fesale/screens/screen_home.dart:197
I/flutter (31102): #6 _HomeScreenState.build. package:fesale/screens/screen_home.dart:195
I/flutter (31102): #7 RenderSliverPersistentHeader.layoutChild package:flutter/…/rendering/sliver_persistent_header.dart:257
I/flutter (31102): #8
RenderSliverFloatingPersistentHeader.performLayout package:flutter/…/rendering/sliver_persistent_header.dart:708I/flutter (31102): #9 RenderObject.layout package:flutter/…/rendering/object.dart:1858
I/flutter (31102): #10 RenderViewportBase.layoutChildSeq
Please help could not find any solution for that :(
CodePudding user response:
INITIAL: First of all: you don't need to put an async
there since you are not making use of the await
keyword, it's just a function call which return value is being assigned to your variable.
UPDATE: onStretchTrigger
actually expects an AsyncCallback
so for this use case the async
keyword has to be used - sorry!
Second: your error message states what causes this and offers several solution:
[...] This might be because setState() was called from a layout or paint callback. [...] consider scheduling the frame in a post-frame callback using SchedulerBinding.addPostFrameCallback [...]
So for now you can do:
SchedulerBinding.instance?.addPostFrameCallback((_) {
setState(() => myVariable = myFutureData());
});