I thought there is Button.IsHighlighted, but it doesn't exist. I tried EventSystem.current.currentSelectedGameObject (saw on official unity forum), but it doesn't work to. What should I do?
CodePudding user response:
Don't think there is some out-of-the-box property for this, but you can handle this situation using OnPointEnter
and OnPointExit
methods
CodePudding user response:
Morion was right, there is OnPointerEnter. But i have to add IPointerEnterHandler