I am trying to create a resizable shape by using DragGesture() and I can't find a way to limit the size of the shape when dragging.
Here is the current output. I don't want to cross the green line. https://imgur.com/a/MgyLdpj
This is the current code:
struct ContentView: View {
var body: some View {
VStack {
CustomDraggableComponent()
.frame(width: 350, height: 350, alignment: .center)
.border(Color.green, width: 5)
}
}
struct CustomDraggableComponent: View {
@State var height: CGFloat = 200
@State var width: CGFloat = 200
var body: some View {
VStack {
Rectangle()
.fill(Color.red)
.frame(minWidth: width, maxWidth: width, minHeight: height, maxHeight: height)
HStack {
Spacer()
Rectangle()
.fill(Color.gray)
.frame(width: 80, height: 30)
.cornerRadius(10)
.overlay(Text("Drag"))
.gesture(
DragGesture()
.onChanged { value in
height = max(200, height value.translation.height)
width = max(200, height value.translation.width)
}
)
Spacer()
}
}
}
}
}
CodePudding user response:
You can use GeometryReader to get subview size and restrict size with min condition.
struct CustomDraggableComponent: View {
@State var height: CGFloat = 200
@State var width: CGFloat = 200
@State private var maxWidth = 0
@State private var maxHeight = 0
var body: some View {
GeometryReader { geo in
VStack(alignment: .center) {
Rectangle()
.fill(Color.red)
.frame(minWidth: width, maxWidth: width, minHeight: height, maxHeight: height)
HStack {
Spacer()
Rectangle()
.fill(Color.gray)
.frame(width: 80, height: 30)
.cornerRadius(10)
.overlay(Text("Drag"))
.gesture(
DragGesture()
.onChanged { value in
// This code allows resizing view min 200 and max to parent view size
height = min(max(200, height value.translation.height), geo.size.height - 45) // 45 for Drag button height padding
width = min(max(200, height value.translation.width), geo.size.width)
}
)
Spacer()
}
} .frame(width: geo.size.width, height: geo.size.height)
}
}
}
CodePudding user response:
You need just place second shape into overlay of first one and then it will be limited to needed area automatically, like
var body: some View {
Rectangle()
.fill(Color.red)
.frame(minWidth: width, maxWidth: width, minHeight: height, maxHeight: height)
.overlay(
Rectangle()
.fill(Color.gray)
.frame(width: 80, height: 30)
.cornerRadius(10)
.overlay(Text("Drag"))
.gesture(
DragGesture()
.onChanged { value in
height = max(200, height value.translation.height)
width = max(200, height value.translation.width)
}
)
)
}