Not sure if that is the correct terminology. Basically trying to take a black and white image and first transform it such that all the white pixels that border black-pixels remain white, else turn black. That part of the program works fine, and is done in find_edges. Next I need to calculate the distance from each element in the image to the closest white-pixel. Right now I am doing it by using a for-loop that is insanely slow. Is there a way to make the find_nearest_edge function written solely with numpy without the need for a for-loop to call it on each element? Thanks.
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from PIL import Image
import numpy as np
from scipy.ndimage import binary_erosion
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def find_nearest_edge(arr, point):
w, h = arr.shape
x, y = point
xcoords, ycoords = np.meshgrid(np.arange(w), np.arange(h))
target = np.sqrt((xcoords - x)**2 (ycoords - y)**2)
target[arr == 0] = np.inf
shortest_distance = np.min(target[target > 0.0])
return shortest_distance
def find_edges(img):
img = img.convert('L')
img_np = np.array(img)
kernel = np.ones((3,3))
edges = img_np - binary_erosion(img_np, kernel)*255
return edges
a = Image.open('a.png')
x, y = a.size
edges = find_edges(a)
out = Image.fromarray(edges.astype('uint8'), 'L')
out.save('b.png')
dists =[]
for _x in range(x):
for _y in range(y):
dist = find_nearest_edge(edges,(_x,_y))
dists.append(dist)
print(dists)
Images:
CodePudding user response:
You can use KDTree to compute distances fast.
import numpy as np
import matplotlib.pyplot as plt
from scipy.ndimage import binary_erosion
from scipy.spatial import KDTree
def find_edges(img):
img_np = np.array(img)
kernel = np.ones((3,3))
edges = img_np - binary_erosion(img_np, kernel)*255
return edges
def find_closest_distance(img):
# NOTE: assuming input is binary image and white is any non-zero value!
white_pixel_points = np.array(np.where(img))
tree = KDTree(white_pixel_points.T)
img_meshgrid = np.array(np.meshgrid(np.arange(img.shape[0]), np.arange(img.shape[1]))).T
distances, _ = tree.query(img_meshgrid)
return distances
test_image = np.zeros((200, 200))
rectangle = np.ones((30, 80))
test_image[20:50, 60:140] = rectangle
test_image[150:180, 60:140] = rectangle
test_image[60:140, 20:50] = rectangle.T
test_image[60:140, 150:180] = rectangle.T
test_image = test_image * 255
edge_image = find_edges(test_image)
distance_image = find_closest_distance(edge_image)
fig, axes = plt.subplots(1, 3, figsize=(12, 5))
axes[0].imshow(test_image, cmap='Greys_r')
axes[1].imshow(edge_image, cmap='Greys_r')
axes[2].imshow(distance_image, cmap='Greys_r')
plt.show()
CodePudding user response:
You can make your code 25X faster by just changing find_nearest_edge
as follows. Many other optimizations are possible, but this is the biggest bottleneck in your code.
from numba import njit
@njit
def find_nearest_edge(arr, point):
x, y = point
shortest_distance = np.inf
for i in range(arr.shape[0]):
for j in range(arr.shape[1]):
if arr[i,j] == 0: continue
shortest_distance = min(shortest_distance, (i-x)**2 (j-y)**2)
return np.sqrt(shortest_distance)