My intention is to make a parent square which contain four smaller child cubes. I would want an animation to have those four smaller cubes move around within the parent cube. I first make one cube and move it around like so:
.parent {
background-color: aliceblue;
height: 400px;
width: 400px;
margin: 25px;
padding: 25px;
}
.child{
background: black;
position: absolute;
height:100px;
width:100px;
animation: move_around 5s ease-in-out infinite backwards;
}
@keyframes move_around {
0% {
transform: translateX(0%);
}
25% {
transform:translateY(300%);
}
50% {
transform:translateY(300%) translateX(300%);
}
75% {
transform: translateX(300%);
}
}
<div class="parent">
<div class='child'></div>
</div>
However, my intention is to make four of those little cubes, and I want them to start at each corner. Of course I could manually add another cube by adding another child
and adding a new custom animation to it, like so:
.parent {
background-color: aliceblue;
height: 400px;
width: 400px;
margin: 100px;
padding: 25px;
}
.child{
background: black;
position: absolute;
height:100px;
width:100px;
}
.top {
animation: move_around 5s ease-in-out infinite backwards
}
.bot {
animation: move_around_bot 5s ease-in-out infinite backwards
}
@keyframes move_around {
0% {
transform: translateX(0%);
}
25% {
transform:translateY(300%);
}
50% {
transform:translateY(300%) translateX(300%);
}
75% {
transform: translateX(300%);
}
}
@keyframes move_around_bot {
0% {
transform:translateY(300%) translateX(300%);
}
25% {
transform: translateY(0%) translateX(300%);
}
50% {
transform: translateY(0%) translateX(0%)
}
75% {
transform: translateX(0%) translateY(300%);
}
100% {
transform:translateY(300%) translateX(300%);
}
}
<div class="parent">
<div class='child top'></div>
<div class='child bot'></div>
</div>
However, this does not seem like the best way. Now I have two, with more then double the amount of lines. Would it need double again the amount of lines for four cubes? What if I want even more cubes? My approach does not seem very usable in this way.
I realized that the second cube here is identical to the first cube, except that its animation is basically 50% of the frames 'ahead'. Is there a way to add a 3rd, 4th or Nth cube that are 25%, 75% or X% of the frames 'ahead'?
CodePudding user response:
You could use animation-delay: -1.25s
for the second cube, -2.5s
for the third and -3.75s
for the last one.
CodePudding user response:
You could make something like:
.parent img:nth-child(1){
animation-delay: 0s; /* change this to something else for each */
}
To change the animation-delay, change the seconds u start at, and to change the specific cube you want, change the parameter at the top to something like:
.parent img:nth-child(2){
CodePudding user response:
Yes. animation-delay
will work.
.parent {
background-color: aliceblue;
height: 400px;
width: 400px;
margin: 25px;
padding: 25px;
}
.parent .child:nth-child(1){
animation-delay: 0s;
}
.parent .child:nth-child(2){
animation-delay: -1.25s;
}
.parent .child:nth-child(3){
animation-delay: -2.5s;
}
.parent .child:nth-child(4){
animation-delay: -3.75s;
}
.child{
background: black;
position: absolute;
height:100px;
width:100px;
animation: move_around 5s ease-in-out infinite backwards;
}
@keyframes move_around {
0% {
transform: translateX(0%);
}
25% {
transform:translateY(300%);
}
50% {
transform:translateY(300%) translateX(300%);
}
75% {
transform: translateX(300%);
}
}
<div class="parent">
<div class='child'></div>
<div class='child'></div>
<div class='child'></div>
<div class='child'></div>
</div>