Sooo I am making a card game for a jam and I am making a system where the card level and cost go up each time you deploy it. For that i cant use the card as a single sprite, instead i will use one sprite (with the name and description on it) and the level and cost go separate. The problem I'm facing is if I move the card on game the cost and level of that card will remain on the same spot, how can I make it move along?
CodePudding user response:
set Canvas Render Mode
to World Space: