I am trying to read a .txt file in Unity by using TextMeshProInputField and cannot read single line by using Split("\n")
I am trying to compare a .txt file with a text that I get from an InputField. Yet, by using the following code
lines = textField.text.Split("\n");
I cannot read a single line since I do not have any new line string in the input field.
Here is my code for comparing Input Field with the .txt file I have.
`
for (int j = originalData.Count - 1; j > -1; j--)
{
for (int i = 0; i < ReadTXT.readTXT.originalFile.Count; i )
{
if (ReadTXT.readTXT.originalFile[i]==originalData[j])
{
Debug.Log("Original file is" ReadTXT.readTXT.originalFile[i] "Removing file is" originalData[j]);
}
}
}
`
CodePudding user response:
You can use ReadAllLines
to read all lines of the file:
string[] lines = File.ReadAllLines(@"file.txt");
foreach(string line in lines)
{
//DoSomething(line);
}
CodePudding user response:
If I understood your question correctly. you are looking for something like this.
Read the file, split the content by a new line character and then compare each line with textbox text.
string str = File.ReadAllText("yourFileName");
var lines = str.Split(Environment.NewLine);
foreach ( var line in lines )
{
if(textField.text == line)
{
}
}
you can also use ReadAllLines
which gives the string[]
with each line as item