I've implemented the following function in a utility library:
template <auto Value>
bool equals_constant(const decltype(Value)& value) { return Value == value; }
It's useful with other template functions which take an invocable predicate, like this:
template <auto IsValid>
struct Validator {
bool validate(int value) { return IsValid(value); }
};
// this validator requires its value to equal 42 (just for demo purposes)
Validator<equals_constant<42>> validator;
std::cout << validator.validate(41) << std::endl; // 0
std::cout << validator.validate(42) << std::endl; // 1
Have I reinvented the wheel - is something like my equals_constant()
already in the STL? (If so, I can't find it on cppreference or Google.) Thanks.
CodePudding user response:
No. std
isn't a place where "anything vaguely useful" gets put.
boost::hana::equal.to
looks to be similar.