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How to add highlight overlay around the widget upon click?

Time:03-12

I'm working on simple design system using Flutter. I want to highlight a widget upon selection (click), as you can see in the below images button get highlighted upon click. It gets handle and border.

Challenging part: I don't want layout getting changed as additional space taken by handle and border upon click. I want widget, handle and border are overlaid, so that it wouldn't shift the position of other neighbouring widgets.

before selection

And after selection

enter image description here

CodePudding user response:

You could also use a Stack with the overlay bleeding out of the Stack thanks to a clipBehavior of Clip.none.

enter image description here enter image description here

Full code

Just copy paste it in a DartPad to see it in action.

import 'package:flutter/material.dart';

const kcPrimary = Color(0xFF001989);
const kcSecondary = Color(0xFF239689);

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      theme: ThemeData.light(),
      debugShowCheckedModeBanner: false,
      home: const HomePage(),
    );
  }
}

class HomePage extends StatelessWidget {
  const HomePage({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: SafeArea(
        child: Center(
          child: Column(
            mainAxisSize: MainAxisSize.min,
            children: const [
              Text('Blablablablabla'),
              Text('Blablablablabla'),
              Text('Blablablablabla'),
              PlayButton(),
              Text('Blablablablabla'),
              Text('Blablablablabla'),
              Text('Blablablablabla'),
            ],
          ),
        ),
      ),
    );
  }
}

class PlayButton extends StatefulWidget {
  const PlayButton({Key? key}) : super(key: key);

  @override
  State<PlayButton> createState() => _PlayButtonState();
}

class _PlayButtonState extends State<PlayButton> {
  bool clicked = false;
  @override
  Widget build(BuildContext context) {
    return Stack(
      clipBehavior: Clip.none,
      children: [
        InkWell(
          onTap: () => setState(() => clicked = !clicked),
          child: _mainButton,
        ),
        if (clicked) ...[
          Positioned.fill(
            child: IgnorePointer(
              child: _overlayBorder,
            ),
          ),
          Positioned(
            top: -20.0,
            left: 0,
            child: _overlayTitle,
          ),
          Positioned(top: 0, right: 0, child: _corner),
          Positioned(bottom: 0, right: 0, child: _corner),
          Positioned(bottom: 0, left: 0, child: _corner),
          Positioned(top: 0, left: 0, child: _corner),
        ],
      ],
    );
  }

  Widget get _mainButton => Container(
        width: 80.0,
        height: 40.0,
        decoration: BoxDecoration(
            border: Border.all(
              color: kcPrimary,
              width: 3.0,
            ),
            borderRadius: const BorderRadius.all(Radius.circular(12))),
        child: Center(
          child: Row(
            mainAxisSize: MainAxisSize.min,
            children: const [
              Icon(Icons.play_arrow),
              Text('Play'),
            ],
          ),
        ),
      );

  Widget get _overlayBorder => Container(
        decoration: BoxDecoration(
          border: Border.all(
            color: kcSecondary,
            width: 3.0,
          ),
        ),
      );

  Widget get _corner => Container(width: 10, height: 10, color: kcSecondary);

  Widget get _overlayTitle => Container(
        height: 20.0,
        width: 48.0,
        color: kcSecondary,
        alignment: Alignment.center,
        child: const Text(
          'Button',
          style: TextStyle(
            color: Colors.white,
            fontSize: 10,
            fontWeight: FontWeight.bold,
          ),
        ),
      );
}
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