In D3 I'm used to creating visuals from a blank div. However I'm trying to get my head around the following.
I have an svg document (https://raw.githubusercontent.com/gangrel11/samplefiles/main/d3 task1.svg) which is just 3 rectangles.
What I'm trying to do is append 3 new shapes (circles) to each one of the existing rectangles so that they appear in the centre of each one.
This is where I got to:
const svgUrl = "https://raw.githubusercontent.com/gangrel11/samplefiles/main/d3 task1.svg"
d3.xml(svgUrl).then(render);
function render(svg) {
// add svg
d3.select("body").node().append(svg.documentElement)
var svg = d3.select("body").append("svg");
svg.selectAll("rect")
.append("rect")
.attr("width", 20)
.attr("height", 20)
.attr("x", 20)
.attr("y", 10)
.attr("fill", "red")
}
Here is my jsfiddle
CodePudding user response:
You have a few problems:
- You are adding another svg element instead of using the existing one. My suggestion is changing:
d3.select("body").append("svg");
to
d3.select("body").select("svg #layer1");
- notice that I also targeted the
g
element#layer1
that get transformed.
- you try to append
rect
element torect
element but svg doesn't know how to drawrect
insiderect
- this syntax is invalid. instead, you can target each element and use his position using the.each
method and append them after all the existing rects.
code: function render(svg) {
// add svg
d3.select("body").node().append(svg.documentElement)
var svg = d3.select("body").select("svg #layer1");
svg.selectAll("rect")
.each(function (rect){
const {x, y} = this.getBoundingClientRect();
svg.append("rect")
.attr("width", 20)
.attr("height", 20)
.attr("x", this.getAttribute('x'))
.attr("y", this.getAttribute('y'))
.attr("fill", "red");
});
}