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2, from a component library pictures, copy a, pull to do rendering out,
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3, click on the image, in the property bar, click more events, select rotates,
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4, choose rotation, select the current element, select the relative position, give it a Angle 360, clockwise direction, anchor point to its center, animation for a linear time cannot too short, it is good to give it 10000 milliseconds,
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5, click again more events, find loads, do just the style of the paste in to it,
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6, and then click the next to set the rotating element, again find rotates and loads,
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7, click to rotate, select the current element, give it a relative position, Angle, or 360, clockwise, anchor point is set as the center, the anchor point offset, x and y, respectively is 150, animation to its slow in slow out, set up 3000 milliseconds, not too short not too long,
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8, then copy the interaction events, affixed to the loads, the rockets revolve around the earth rotating animation was finished,