I'm somewhat of a beginner to java, although I understand the basics. I believed this was the best implementation for my problem, but obviously I may be wrong. Regardless:
Here I have an enum, inside of which I want a map (specifically a LinkedHashMap) as one of the enum object's stored values
enum Recipe {
PANCAKES(true, new LinkedHashMap<>() ),
SANDWICH(true, new LinkedHashMap<>() ),
STEW(false, new LinkedHashMap<>() );
private final boolean tasty;
private final LinkedHashMap<String, String> directions;
// getter for directions
Recipe(boolean tasty, LinkedHashMap<String, String> directions) {
this.tasty = tasty
this.directions = directions;
}
}
However, I haven't found a way to Initialize and Populate a Map of any size in a single line
(as this would be needed for an enum)
For example, I thought this looked fine
PANCAKES(true, new LinkedHashMap<>(){{
put("Pancake Mix","Pour");
put("Water","Mix with");
put("Pan","Put mixture onto");
}};)
Until I read that this is dangerous and can cause a memory leak. Plus, it isn't the best looking code.
I also found the method:
Map.put(entry(), entry()... entry())
Which can be turned into a LinkedHashMap by passing it through its constructor:
PANCAKES(true, new LinkedHashMap<>(Map.put(entry(), ...)) );
Although I haven't found a way to ensure the insertion order is preserved, since as far as I'm aware Maps don't preserve insertion order.
Of course, there's always the option to store the LinkedHashMaps in a different place outside of the enum and simply put those in manually, but I feel like this would give me a headache managing, as I intend to add to this enum in the future.
Is there any other way to accomplish this?
to clarify, I don't literally need the code to occupy a single line, I just want the LinkedHashMap initialization and population to be written in the same place, rather than storing these things outside of the enum
CodePudding user response:
Without more context, I'd say that Recipe
is kind of a square peg to try to fit into the round hole of enum
. In other words, in the absence of some other requirement or context that suggests an enum is best, I'd probably make it a class and expose public static final
instances that can be used like enum values.
For example:
public class Recipe {
public static final Recipe PANCAKES =
new Recipe(true,
new Step("Pancake Mix","Pour"),
new Step("Water","Mix with"),
new Step("Pan","Put mixture onto")
);
public static final Recipe SANDWHICH =
new Recipe(true
// ...steps...
);
// ...more Recipes ...
@Getter
public static class Step {
private final String target;
private final String action;
private Step(String target, String action ) {
this.target = target;
this.action = action;
}
}
private final boolean tasty;
private final LinkedHashMap<String, Step> directions;
private Recipe(boolean tasty, Step... steps) {
this.tasty = tasty;
this.directions = new LinkedHashMap<>();
for (Step aStep : steps) {
directions.put(aStep.getTarget(), aStep);
}
}
}
You could also do this as anenum
, where the values would be declared like this:
PANCAKES(true,
new Step("Pancake Mix","Pour"),
new Step("Water","Mix with"),
new Step("Pan","Put mixture onto")
),
SANDWHICH(true
// ...steps...
);
but like I said, this feels like a proper class as opposed to an enum.
CodePudding user response:
First off, you don't really need to declare the map as a concrete implementation. If you just use Map
then you will have a lot more choices.
enum Recipe {
PANCAKES(true, Map.empty()),
SANDWICH(true, Map.empty()),
STEW(false, Map.empty());
private final boolean tasty;
private final Map<String, String> directions;
// getter for directions
Recipe(boolean tasty, Map<String, String> directions) {
this.tasty = tasty
this.directions = directions;
}
}
Then, assuming you don't have more than 10 directions, you can use this form:
PANCAKES(true, Map.of(
"Pancake Mix","Pour",
"Water","Mix with",
"Pan","Put mixture onto"))
Map.of
creates an immutable map, which is probably what you want for this kind of application, and should not have memory leakage issues.