I recently spent a lot of time upgrading my old asp.net 4.6 project to .Net 6.
I have almost everything working, but I am having trouble using System.Text.Json
in place of Newtonsoft.
In my Startup.cs I ham trying to use a Custom Converter like this:
services.AddMvc()
.AddJsonOptions(opts => {
//custom converter for PlayerItemDto
opts.JsonSerializerOptions.Converters.Add(new PlayerItemConverter());
});
Here is where I am trying to do the conversion. This is all Newtonsoft now, and I am not sure if this will work in System.Text.Json
.
Specifically, I can't find anything in System.Text.Json
that replaces var obj = JObject.Load(reader);
and options.Populate(obj.CreateReader(), retval)
Does anyone know if it's possible?
Here is my converter class:
public class PlayerItemConverter : CustomCreationConverter<PlayerItemDto>
{
public PlayerItemDto Create(String morality)
{
switch (morality) {
case "bad":
return new MonsterTypeDto();
case "good":
return new LeaderTypeDto();
}
}
public override Object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var obj = JObject.Load(reader);
var morality = (String) obj.Property("morality");
var retval = Create(morality);
serializer.Populate(obj.CreateReader(), retval);
return retval;
}
}
CodePudding user response:
Your converter needs to derive from JsonConverter, and the implement CanConvert, Read and Write e.g.:
public class PlayerItemConverter : JsonConverter<PlayerItemDto>
{
public override bool CanConvert(Type typeToConvert)
{
return typeof(PlayerItemDto).IsAssignableFrom(typeToConvert);
}
public override PlayerItemDto Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
using (JsonDocument jsonDoc = JsonDocument.ParseValue(ref reader))
{
// Convert your jsonDoc into a PlayerItemDto and return it
}
}
public override void Write(Utf8JsonWriter writer, PlayerItemDto value, JsonSerializerOptions options)
{
JsonSerializer.Serialize(writer, value, options);
}
}
You can then either register your converter, or declare it using an attribute on the class, e.g.:
[JsonConverter(typeof(PlayerItemConverter))]
public class PlayerItemDto
{
}
UPDATE
Considering classes:
public class PlayerItemDto
{
public string Name { get; set; }
public int Age { get; set; }
public AddressDto Address { get; set; }
}
public class AddressDto
{
public int HouseNumber { get; set; }
public string Street { get; set; }
}
You can access properties using:
using (JsonDocument jsonDoc = JsonDocument.ParseValue(ref reader))
{
string name = jsonDoc.RootElement.GetProperty("Name").GetString();
int age = jsonDoc.RootElement.GetProperty("Age").GetInt32();
int houseNumber = jsonDoc.RootElement.GetProperty("Address").GetProperty("HouseNumber").GetInt32();
string street = jsonDoc.RootElement.GetProperty("Address").GetProperty("Street").GetString();
// Build your PlayerItemDto from the properties
}