I have a model that I have to use in game. I imported the model and extract materials as: 'clothes', 'phong1' and 'skin'
But its applying 'phong1' material to all over the model and nothing changes when i change the color on 'clothes' or 'skin' material.
Do you guys have any idea to how to fix that? Im sharing original .fbx and texture to be more identifying.
CodePudding user response:
Check the attached MeshRenderer or SkinnedMeshRenderer and check if the materials are passed in right order.