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Unity - Adjust model materials

Time:08-04

I have a model that I have to use in game. I imported the model and extract materials as: 'clothes', 'phong1' and 'skin'

But its applying 'phong1' material to all over the model and nothing changes when i change the color on 'clothes' or 'skin' material.

Weirdness on the model

Do you guys have any idea to how to fix that? Im sharing original .fbx and texture to be more identifying.

https://easyupload.io/lsowue

CodePudding user response:

Check the attached MeshRenderer or SkinnedMeshRenderer and check if the materials are passed in right order.

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