I have a ListView
containing multiple cards, each with a "remaining time" on it. The time is calculated based on "aSetFutureTime - currentTime". The future times are stored in Google FireStore. I have the "remaining times" displaying just fine upon each page refresh. I would also like to make them tick every 1 second. I am uncertain how. If possible, I would prefer to not create multiple timers, one per card, as there would wind up being a lot. Is it possible to have one timer update each card's remaining duration based on the live data from FireStore, without disrupting the live update feature?
import 'dart:async';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:flutter/material.dart';
import 'package:firebase_core/firebase_core.dart';
import 'firebase_options.dart';
void main() async {
await Firebase.initializeApp(options: DefaultFirebaseOptions.currentPlatform);
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'My App Title',
home: Scaffold(
appBar: AppBar(title: const Text('Personnel')),
body: const Center(child: Personnel()),
),
);
}
}
class Personnel extends StatefulWidget {
const Personnel({Key? key}) : super(key: key);
@override
State<Personnel> createState() => _PersonnelState();
}
class _PersonnelState extends State<Personnel> {
final Stream<QuerySnapshot> _personnelStream = FirebaseFirestore.instance
.collection('personnel')
.snapshots(); // need where before snapshots
@override
Widget build(BuildContext context) {
return StreamBuilder<QuerySnapshot>(
stream: _personnelStream,
builder: (BuildContext context, AsyncSnapshot<QuerySnapshot> snapshot) {
if (snapshot.hasError) {
return const Text('Data stream error');
}
if (snapshot.connectionState == ConnectionState.waiting) {
return const Text('Loading');
}
return ListView(
children: snapshot.data!.docs
.map((DocumentSnapshot document) {
Map<String, dynamic> data =
document.data()! as Map<String, dynamic>;
return getPersonnelCard(data, context);
})
.toList()
.cast(),
);
},
);
}
}
Card getPersonnelCard(dynamic data, BuildContext context) {
return Card(
elevation: 3.5,
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Text(data['name'],
style: DefaultTextStyle.of(context)
.style
.apply(fontSizeFactor: 2.0, fontWeightDelta: 2)),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Text(getTimeUntil(data['expiration'].toDate()),
style: DefaultTextStyle.of(context)
.style
.apply(fontSizeFactor: 1.5)),
],
)
],
));
}
format(Duration d) => d.toString().split('.').first.padLeft(8, '0');
String getTimeUntil(DateTime expires) {
final now = DateTime.now();
final difference = expires.difference(now);
if (!difference.isNegative) {
return format(difference);
} else {
return 'Expired';
}
}
CodePudding user response:
You can use Timer.periodic
and resign the stream with setState. and dispose the timer on end.
Timer? timer;
@override
void initState() {
super.initState();
timer = Timer.periodic(Duration(seconds: 1), (timer) {
_personnelStream =
FirebaseFirestore.instance.collection('personnel').snapshots();
setState(() {});
});
}