I am working with SCNScene where I place the SCNText node, so as a result, I get 3d text on the scene, the problem is that if I change the depth of the text it looks like a block of solid color, so it is hard to see what exactly on the screen, there are a few examples
I need somehow came up with the idea of how to make the text understandable even when it has a big depth value
I thought about drow the edges like this (I am not a good artist:)
Hope you got the idea
Or make the front side of the text lighter or in a different color, like this, so it will be more obvious for the user what it is written
Is there a way to do something like this?
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