I have a problem. I want isOffRoad
to become true whenever the wheel enters a collider attached to an object with a tag offRoadBorder
, and for it to become false upon exiting it. Nothing seems to work. Both collider and the wheel have rigidbody2D attached. Thanks in advance.
public bool isOffRoad = false;
void OnTriggerEnter2D(Collider2D col)
{
Debug.Log("a");
if (col.tag == "offRoadBorder")
{
isOffRoad = true;
}
}
void OnTriggerExit2D(Collider2D col)
{
Debug.Log("b");
if (col.tag == "offRoadBorder")
{
isOffRoad = false;
}
}
CodePudding user response:
Check IsTrigger
field in collider componenets. Triggers are using for physically empty colliders that have script uses.
Otherwise use OnCollision2D:
void OnCollisionEnter2D(Collision2D col)
{
if (col.transform.CompareTag("offRoadBorder")) isOffRoad = true;
}
void OnCollisionExit2D(Collider2D col)
{
if (col.transform.CompareTag("offRoadBorder")) isOffRoad = false;
}
CodePudding user response:
Do they both have a collider and do both colliders have the "Is Trigger" enabled?