Can I using the ChangeNotifierProvider on the top of my app tree? is it a good practice in Flutter?
Also running the MyApp Widget as Stateful widget is a good practice?
class _MyAppState extends State<MyApp> {
@override
void initState() {
PushNotificationService.messageStream.listen((message) {
//some code
});
super.initState();
}
@override
Widget build(BuildContext context) {
return ChangeNotifierProvider(
create: (_) => MyProvider(),
child: MaterialApp(
//more code
),
);
}
}
CodePudding user response:
It is a good practice to use the ChangeNotifierProvider
at the top of your app tree, as it allows for easy access to the provider's data and methods throughout the entire app. This allows you to keep the state of your app in a centralized location, making it easier to manage and update.
Regarding the MyApp Widget
as Stateful widget
, it depends on the requirement of your app. If your app needs to hold some state
that can change during the lifetime of the app, then it is good practice to use a StatefulWidget
. If your app does not need to hold any state
that can change during the lifetime of the app, then you can use StatelessWidget
.
CodePudding user response:
- Its better to priority to use
StatelessWidget
in all flutter App. but also when you need to have a initial state, or local state variable, its will be better to useStatefullWidget
. So... use as you need.
- I would said that using
ChangeNotifierProvider
on top of tree is a common practice.
see here official example from docs.flutter.dev, they put inside main function.
https://docs.flutter.dev/development/data-and-backend/state-mgmt/simple#changenotifierprovider
void main() {
runApp(
ChangeNotifierProvider(
create: (context) => CartModel(),
child: const MyApp(),
),
);
}
;TLDR
the things that we have to avoid while using provider is with the Consumer
at the top of widget tree.
read here : https://docs.flutter.dev/development/data-and-backend/state-mgmt/simple#consumer
It is best practice to put your Consumer widgets as deep in the tree as possible. You don’t want to rebuild large portions of the UI just because some detail somewhere changed.
when we called the notifyListeners();
this will rebuild current Consumer
widget. when you use it on Top of tree, everytime receive notifylistener your widget Tree will rebuild from the Consumer below.
You can see the example here : https://docs.flutter.dev/development/data-and-backend/state-mgmt/simple#consumer