I am new to coding and am trying to make a notes app come to life, the issue is I have no idea how to make separate text editors in my for loops.
This is my code. When you run the project and create a green sticky note and type on it, it works fine, but if you do a second one of the same color, they have the same text. How do I fix this in a way that doesn't take hours of tedious work?
I have tried to use different ways to make a for loop. I have made one with normal lists and with a struct list that has different ids, both come up with the same text editor.
(Text editors don't copy over color, which makes me think it's the for loop because when I tried to use different variables for the bindings it didn't work either.)
//
// ContentView.swift
// Notesapp
//
//
import SwiftUI
import Foundation
struct newBoy: Identifiable {
let id = UUID()
let number: Int
}
class NewBoys: ObservableObject {
@Published var numbs = [newBoy]()
}
struct ContentView: View {
@StateObject var numbers1 = NewBoys()
@State var buttonoff = true
@State var recaddor: [GridItem] = [
GridItem(.flexible()),
GridItem(.flexible()),
GridItem(.flexible()),
GridItem(.flexible()),
]
@State var glist = [Int]()
@State var i = -1
@State var gtext = "This be me"
@State var blist = [Int]()
@State var bman = -1000
@State var btext = "Enter your notes here!"
@State var bklist = [Int]()
@State var bkman = -2000
@State var bktext = "Enter your notes here!"
@State var ylist = [Int]()
@State var yman = -3000
@State var ytext = "Enter your notes here!"
@State var olist = [Int]()
@State var oman = -4000
@State var otext = "Enter your notes here!"
@State var plist = [Int]()
@State var pman = -5000
@State var ptext = "Enter your notes here!"
var body: some View {
HStack{
VStack {
Text("Make new note!").padding().foregroundColor(Color.black)
Button {
withAnimation(.easeIn) {
self.buttonoff.toggle()
}
} label: {
Image(systemName: "plus")
.font(.title2)
.foregroundColor(.white)
.rotationEffect(.init(degrees: buttonoff ? 0 : 45))
.scaleEffect(buttonoff ? 1 : 1.3)
.padding()
}.buttonStyle(PlainButtonStyle())
.background(Color.black)
.clipShape(Circle())
.padding()
if buttonoff {
}
else {
Group {
Button {
recGreen()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.green)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
Button {
recBlue()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.blue)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
Button {
recBlack()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.black)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
Button {
recYellow()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.yellow)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
Button {
recOrange()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.orange)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
Button {
recPurple()
} label: {
RoundedRectangle(cornerRadius: 25)
.fill(Color.purple)
.frame(width: 30, height: 30)
}.buttonStyle(PlainButtonStyle())
}.padding(20)
.scaleEffect(1.5)
}
}.frame(width: 100, height: 700, alignment: .top)
.background(Color.white)
.border(Color.gray, width: 2)
VStack {
ScrollView{
LazyVGrid(columns: recaddor){
ForEach(numbers1.numbs, id: \.id) {o in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.green)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
print("hi")
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $gtext)
.frame(width: 225, height: 150, alignment: .center)
.cornerRadius(3.0)
.colorMultiply(.green)
Spacer()
}
}
}
ForEach(blist, id: \.self) {blueman in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.blue)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
blist = blist.filter({ Int in
return Int != blueman
})
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $btext)
Spacer()
}
}
}
ForEach(bklist, id: \.self) {bklueman in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.black)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
bklist = bklist.filter({ Int in
return Int != bklueman
})
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $bktext)
Spacer()
}
}
}
ForEach(ylist, id: \.self) {ylueman in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.yellow)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
ylist = ylist.filter({ Int in
return Int != ylueman
})
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $ytext)
Spacer()
}
}
}
ForEach(olist, id: \.self) {olueman in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.orange)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
olist = olist.filter({ Int in
return Int != olueman
})
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $otext)
Spacer()
}
}
}
ForEach(plist, id: \.self) {plueman in
ZStack{
RoundedRectangle(cornerRadius: 25)
.fill(Color.purple)
.frame(width: 250, height: 200)
.padding()
VStack{
HStack{
Spacer()
Button {
plist = plist.filter({ Int in
return Int != plueman
})
} label: {
Image(systemName: "minus")
}
.padding(.top, 25.0)
.padding(.trailing, 30.0)
.frame(alignment:.trailing)
}
TextEditor(text: $ptext)
Spacer()
}
}
}
}
}
}.frame(width: 1100)
}
}
func recGreen() {
let i = newBoy(number: 0)
numbers1.numbs.append(i)
print(numbers1.numbs)
}
func recBlue() {
bman = 1
blist.append(bman)
}
func recBlack() {
bkman = 1
bklist.append(bkman)
}
func recYellow() {
yman = 1
ylist.append(yman)
}
func recOrange() {
oman = 1
olist.append(oman)
}
func recPurple() {
pman = 1
plist.append(pman)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
CodePudding user response:
It's because you are using the same binding.
In your ForEach, you are creating multiple TextEditors but they are editing the same variable like $otext. You need to create a struct that holds the text, and the array you use in the ForEach should be of type YourStruct. Then you pass the text to TextEditors.
struct Note: Identifiable {
var id: Int //your current array type, i.e if your array is [Int] use Int.
var text: String //this is the text to pass to the editors
}