CodePudding user response:
Team development is mainly based on configuration determines the cost of development, research and development basic expenses is personnel costs,First, make sure you use the engine, u3d
To assess the need for personnel configuration,
Second to evaluate effect of fine arts, art workload evaluation
Such a long product cycle,
CodePudding user response:
The original poster is, first and foremost, all original material, or do we buy some material package to reduce workload,First we press all 3 D material pure original material to calculate, and outsource, ordinary housing personally, I estimate about three thousand or so a set of characteristic area if you have upgrade effects probably around eight thousand, probably forecast, cost far more than one hundred models,
Then you need three planning, 2 UI, 3 client, 2 servers, may also need a plan as a whole, probably around eighty thousand a month, half a year, development cycle cost should be in three hundred or so, of course you pure outsourcing, more than one hundred may be developed can be found,
CodePudding user response: