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Why 45 degree Angle at mobile, collision of two perpendicular intersect one collider will be ignored

Time:09-27





Dui above isn't there a problem, Dui on the left is no problem,
But as long as the Angle of 45 degrees, at the same time the contact of two collision, can through the side of a collision,
Collision of the tag and layer are normal can contact with the player, the two collision is new and does not contain any custom scripts,

Could you tell me why, how to solve?

CodePudding user response:

You give them with rigid body, collider is physical scope, it has no entity to add rigid body simulation entity,

CodePudding user response:

refer to the second floor of autistic lunchbox response:
you give them with rigid body, collision is only physical scope, it has no entity have to add a rigid body simulation entity,

Add how rigid wall collision cross?
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