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quaternions
09-13
database
Import transformation matrix from different coordinates system
09-09
Blockchain
How to get angles from 3 vectors representing the local axis rotations
09-07
Net
How can I do a rotation to the target point from right?
08-22
Back-end
Unity: Rotation of an Object is not working correctly
08-11
Enterprise
Tilting the camera towards a specified direction in Unity3D
07-19
front end
SOLVED - Unity C# - Rotating more than one object at a time with quaternions isn't working
07-14
Net
Quaternion loop not synced with time in Unity C#
07-07
Mobile
Translate quaternion rotation to correct frame
06-27
Blockchain
Unity - rotated objects flips in a strange way when using Quaternions
06-23
Mobile
Unity rotation calculation
05-28
Back-end
rotating bone with quaternion issue
05-20
Software engineering
Retrieve object rotation from face normal
05-05
Software design
Unity C# Can't initialise list in void Start: getting error CS0103
05-04
OS
C# Vector3 Quaternion rotating from a direction to the normal direction of surface below but only by
04-12
Software engineering
How to correctly transform Quaternion to itself
04-09
database
How to use LookRotation to rotate an object based on hand positions?
04-02
Blockchain
how do I rotate a direction Vector3 upwards by an angle in unity
03-07
OS
Rotation using quaternions
02-27
Enterprise
p5.js how to correctly compute the 3D rotation of a point in respect of the origin
02-25
Mobile
How to have consistent rotation speed with transform.Rotate in unity?
01-03
Mobile
Rotating Parent to Make Child Face Opposite Direction of Target's Forward
12-20
OS
Unity 3D: Change rotation with normalized vector3
11-25
Back-end
Unity Clamping Rotation that is controlled by WASD
11-21
Mobile
How to get the signed angle of a quaternion on an arbitrary axis
11-16
Back-end
Rotate the y in a quaternion? Work arounds?
11-05
Back-end
How to match another object's rotation delta?
10-21
OS
Clamp a quaternion rotation in unity
09-18
Back-end
Quaternion rotation works fine with y/z rotation but gets messed up when I add x rotation
09-17
front end
Basic idea of Quaternion y axis 90 degree rotate
09-16
Mobile
How to define a class method :[] when using class_eval
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