<hmtl>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
}
}
var sqr=new shape(100,100)
sqr.x =100
</script>
</body>
</hmtl>
why i add 100 to x and hope its positon will be (200,100) but when i open live sever it position still remain (100,100)
CodePudding user response:
Because it will only change the value of x, you have to draw it again on the canvas and before drawing again we have to clear canvas using clearRect
<hmtl>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
this.draw = ()=>{
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
ctx.stroke();
}
}
var sqr=new shape(100,100)
sqr.draw();
sqr.x =-100
sqr.draw();
</script>
</body>
</hmtl>