so in xcode (spritekit) I wanted to create an SKShapeNode and I wanted to add a stroke color to it. But when I try it does not work and I keep on receiving this error: Consecutive declarations on a line must be separated by ';' Here is my code:
import SpriteKit
class Lable: SKLabelNode {
override init() {
super.init()
text = String(1)
fontSize = 128
fontName = "Futura Bold"
fontColor = .white
position = CGPoint(x: -8, y: -50)
zPosition = 4
}
func updateLable(level : Int) {
text = String(level)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
class LableBackground: SKNode {
let ring = SKShapeNode(circleOfRadius: 100)
ring.strokeColor = .lightGray //ERROR ON THIS LINE
ring.alpha = 0.5
ring.lineWidth = 30
ring.zPosition = 0
//let bg = SKShapeNode(circleOfRadius: 100)
//bg.fillColor =
override init(){
super.init()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
How do I fix this problem and what did I do wrong?
Note: This is not a finished program so it might contain comments/messy code
I tried doing ring.strokeColor = .lightGray to give my SKShapeNode a stroke color and it just gives an error everytime.
CodePudding user response:
You should make the code like this:
import SpriteKit
class Lable: SKLabelNode {
override init() {
super.init()
text = String(1)
fontSize = 128
fontName = "Futura Bold"
fontColor = .white
position = CGPoint(x: -8, y: -50)
zPosition = 4
}
func updateLable(level : Int) {
text = String(level)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
class LableBackground: SKNode {
override init(){
super.init()
let ring = SKShapeNode(circleOfRadius: 100)
ring.strokeColor = .lightGray //ERROR ON THIS LINE
ring.alpha = 0.5
ring.lineWidth = 30
ring.zPosition = 0
//let bg = SKShapeNode(circleOfRadius: 100)
//bg.fillColor =
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}